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Personal Project, Winter 2005


  • The concept for this game was taken from Battletoads for the NES. All graphics in the game are new, but most are based heavily upon artwork from the original game.

Project Goals:

  • This was my first attempt at designing a sizeable interactive environment that was scalable enough to easily have multiple modes and options.
  • I also wanted to experiment with the flash drawing API, and different methods of collision detection.

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